1,297

(37 replies, posted in General Discussion)

4mat wrote:
egr wrote:

Ok, I'll bite.  smile  Is it because of the joypad interface?  Other than the fact that the "reflexes" you build using a joypad to track won't translate to really anything except LSDJ, piggy is the most clearly laid out and approachable tracker I've found.

well, how the heck is anyone going to relate to that?  It's just horrible to look at, it's horrible for me and I know what I'm doing with it.  Eugh.  At least with pc trackers related things are either on the same screen or can be split onto the same screen.  It's really difficult to associate one thing with another in this (and LSDJ's) interface, and it's the association between one part of a tracker and another that's really important for learning.   I know a lot of c64 trackers have the same problem too.

It's funny, because those are the exact obstacles that I face when using PC trackers vs Piggy and LSDJ. Too much clutter on the screen. Too much scatter. Too much association. At least with LSDJ/Piggy everything is nicely organized and compartmentalized. Anti-social interface wins for me. You go to this tab to set tempo, go to that tab to make your instruments, go to the other tab to enter notes. So nice and organized, and you don't have to worry about all that other stuff when you're tryiing to focus on one thing.

And entering notes and commands with the keyboard is annoying. I'd rather just hold A and press up/down left/right. I know there are shmancy keyboard shortcuts for transposing that could achieve the same result, but it's just too much hassle.

Also, PC tracker commands are so abstract. What connection is there between the number 3xy and Legato (I actually do know why it's like this, so no need to school me, lol)

For me, having started on LSDJ, the joystick interface is the best thing ever. HivelyTracker's scroll wheel implementation is nice, too.

I figured out a nice answer to the question: The best tracker for the workshop is the one you are most comfortable with and want everybody else to use.

1,298

(19 replies, posted in Audio Production)

kineticturtle wrote:

How do singers count 7/4 time?

one-two-three-four-five-six-sev-en

That's sev'n.

The song itself is cool. Nice harmonies and good employment of some chiptune techniques like what sounds like single-channel echo. Also, the steel pan arps are a nice touch. Overall, it's way more authentically reggae sounding than I could do.

But it seems like the mix is lacking in the high frequencies. It's kind of muddy, especially the noise percussion. Also, the bass is kind of weak. It's really low and bassy, which is good, but it doesn't have enough higher frequencies, and that's a shame, because the bass is pretty sweet in this tune. It just doesn't stand out enough. I'd start with a typical NES style triangle or sine or something similar, and go from there.

I don't know, though... I don't mind the repetition, but it just seems a bit too long for being so repetitive. It doesn't have that elusive quality that drags you into a repetitive piece and keeps you coming back even though it never changes.
I know how hard it is to delete things to change the length of a piece, so I'd suggest having something unique about each section. Maybe add an extra instrument to act as the "narrator"/vocalist, who will make exclamations and "adlibs" over the track as it goes along.

1,300

(5 replies, posted in Releases)

Soleviio wrote:

Haha hell yeah dude! There's quite a few tracks on this album (Beer Pong with Dracula, the Wendigo, a few others) that I posted way back when on this website, that I'm pretty sure you commented on, but they've been re-done and beefed up to match the newer stuff. Either way I'm glad you liked it, man!

Oh man. Nostalgia. Takin' me back to 2012 like it was 1995. =,) So much has changed since then.

Man... those were good times, everything so fresh and new....

It's been so long since I listened to the old versions that I can't even say "oh yeah, this is new" sad Probably for the best.

I really like the wave and noise channel work on these tracks. Those arps are really nice.

Sometimes we say things to individuals, but we're really saying it to the world at large.

It sounds to me that Saskrotch is just giving a bit of warning, "be careful because these are the trends and this is what usually happens," and just generally making interesting observations on modern society and internet sub-culture. I

its a shame when we get marginalized and told we aren't chip enough by people who just got into it

Haha. When I first heard "8Bit Christmas" I told my brother it probably wasn't real chiptune/8bit/80's-game-console-music because it had too many sounds at once. ::) *smh*

This is a good read right here - http://journal.transformativeworks.org/ … view/96/94
It's amazing what you find when browsing the reference material for an article.

1,302

(19 replies, posted in Audio Production)

I've never met anyone who's had significantly more trouble with the semitones of a scale before.

Maybe he's referring to semitones outside of the scale/key? Of course it's easy to hit the semitones in a standard scale (major, minor), because they just go well with everything else.

Wouldn't it be less rare for a normal person to hit a semitone, if when taught early, semitones were given the same artistic value? it would change music as we know it!

Yes, it is less rare. It happens all the time. Incidentally, everything is still the same. It's not a matter of if this happens, but who is initiating it.

You got your description from the first paragraph of woolyss' definition of chiptune, right? Read a bit deeper. smile

For many people "chiptune" and "chipmusic", as woolyss defines them, are interchangeable. You may want to use the definition under "chipmusic" as your description.

It's confusing and contradictory, I know.

1,304

(7 replies, posted in Releases)

pxtone is by that Cave Story guy, right? The fact that it is a step sequencer rather than a tracker may have something to do with it's lack of popularity in this community. I personally like step sequencers, though. And I really like Cave Story and all the sounds that come out of it.

I've used OrgMaker before, but not pxtone. I had no idea pxtone was so popular in the indie game music scene (but it makes sense). Any examples?

I'm really confused by the reception here. I know that dubstep is oft looked down upon here, and so is the description of "chiptune is remixed video game music". So are you guys defending chipstep as being more legitimate and original than simply  remixed vgmstep? Are you saying Super Mario is too good for dubstep? The definition posted is clearly a description of chipstep, not chiptune, as evidenced by the last sentence, just in case that wasn't clear. At least, I'm pretty sure that's what it is...


In any case, OP, what everybody is trying to tell you is that Chip* music has transcended it's video game roots, and mentioning "video game" and "remix" in the same paragraph as "chiptune" is not smiled upon. Chiptune has a very rich, original, and creative history, and I encourage you to visit the stickied "chipmusic faq" thread to see what it's really all about.

edited for missing words. ugh, I need to pay more attention

1,306

(37 replies, posted in General Discussion)

I had a bit of a difficult time transitioning from LSDJ to Famitracker. But what I learned from Famitracker made HIvelyTracker easier to tackle, and once I got used to that, MilkyTracker made a lot more sense.

So I say you should probably start with MilkyTracker. LSDJ/LGPT are too logical and intuitive in design and effect implementation, and they could spoil a newcomer.

Well, that's how I feel anyway.

1,307

(12 replies, posted in Releases)

One thing that sets this apart, I think, is that the mix is really open and clear, rather than being dark and condensed. I don't know if the method of choice (*cough*?renoise?*cough*?) has anything to do with it, but I've noticed that often times when people mix chip with guitar, either everything is all mushed up together so you can barely distinguish what is what, or the chip is really muddy and dark and unprocessed, while the guitar stands out way too much, what with the reverb and the bright-boost, etc, to where the "bit" and the "git" don't even seem to be "listening" to each other, so to speak.

With the chip/electronic elements being mixed so light and bright in this, the guitar sits nicely in the mix, and with more tonal options, and the two just blend perfectly, along with the drums and whatnot.

Thumbs-up to your mix-master-man.

1,308

(5 replies, posted in Releases)

Oh boy. I've listened to "The Boy Who Fought The Lightning" many times. I'm excited about this.

Out-Line wrote:
SketchMan3 wrote:

Ah... for a second I thought this was an instructional for wirelessly connecting a keyboard to the Gameboy. But this is still really cool.

With wireless keyboard
http://www.youtube.com/watch?v=K80sW1celV8

Hot beans that's cool! Thanks for sharing.

Ah... for a second I thought this was an instructional for wirelessly connecting a keyboard to the Gameboy. But this is still really cool.

1,311

(12 replies, posted in Releases)

I just wish there was more of this. The last track doesn't really feel like "the end". sad It starts off like an ending, but then at the end it feels like the middle. >_> I dunno what it is... maybe because it doesn't end on the tonic...?

Subliminal programming...

1,312

(12 replies, posted in Releases)

Ooooh... wow. That first track brings to mind so many nice and nostalgic things. I'd make a list but...

› >

Great opener.

This is really really good. *smh* The chip+guitar+other blend is just perfect perfect. I mean, seriously.

› >

Edit: Encore! Encore! I hope you two do more of this.

Edit: This is, imo, the best of this general type of rock+chip combination that I've heard. So much heart and soul, and varied technique on both the guitar and chip side. It's different than what you normally hear.
edited for gushing