I'm gonna go for "It's beginning to look a lot like Christmas"

Just got my arduinoboy last weekend!  Wonderful timing.

323

(97 replies, posted in Past Events)

My everything hurts, and it was awesome!

It's my last name, with Mr in front of it.

I like the tonal palette it presents me with.  I like the process of using a tracker, it really helps me visualize the arc of a song well.  I like twisting basic waveforms in interesting and unexpected ways.  I like the community, and I really like the (as lame as it may sound) DIY-ness of it.  Lots of people in the scene know their hardware inside and out, and can make it do exactly what they want, despite what initially appear to be really harsh limitations.  Limitations really help me be creative as well.  I don't really have a lot of nostalgia for video game music, as I spent most of my video game playing childhood with the music off, and it honestly does annoy me a little bit when people reduce chipmusic to just nostalgia.  But I'm an adult and just get over it. 


I REALLY like that in my experience, the scene hates idiots.

I really like how the sound effects translate!

327

(95 replies, posted in General Discussion)

ShintarouMusic wrote:

Talk to your doc about it, how music is an important outlet for you and maybe he can get you something different.

This, this, a thousand times this.  Sapr, If you take anything from this thread, please know that it is always a good idea to talk to your doc about anything concerning your mental health and happiness.  They will take you seriously, and they will help.  Never be afraid to talk to people about it in general.  I wish you the absolute best,  keep trying to write music, and talk to people, it will help.

328

(34 replies, posted in Other Hardware)

The filters are really nice actually!  The ribbon controller leaves something to be desired.  But the external in and the price makes these pretty great.

329

(100 replies, posted in General Discussion)

sandneil wrote:

the chip scene is special and deserves special treatment

Seems like a grand t-shirt idea!

330

(21 replies, posted in Releases)

This is amazing!

331

(26 replies, posted in General Discussion)

Ateno wrote:

Ok, thanks for the list, but I still will need some explanation. Such as, what are flashable cartridges, what qualifies as big enough for a mixer, what are FX pedals, whats a drum machine, and where might I purchase a beard?

Edit: I have really fond memories of the N64, and still have one upstairs that I play from time to time. Would this be a viable platform?


A big enough mixer is a mixer big enough to handle all of the inputs you will need.  It's pretty variable, and you can figure it out.

Effects pedals are generally devices which have circuitry which change an audio signal in some way, this is also super variable, a little bit of research will help you out here.

A drum machine is a device by which drum sounds are produced.  This can be by actual synthesis, or by samples, and lots of mixes as well.  They are also super variable and some research will help again.

I've never heard of a music program for the N64.

A good beard vendor is a good friend to have.

I hope this was helpful!

I enjoyed the crap out of this!

333

(8 replies, posted in Releases)

Goddang, this is so good!!

rygD wrote:

Am I misunderstanding this or has a lot changed since I last played?

I got bored with it early in the series (first or second gen was when i quit actively playing and just started helping out others), but i may give it a shot.

Anyone else use a game genie back in the early years to collect pokemon not usually available in game?


A fair bit has changed since then, and perhaps that was not the most concise explanation of the series I could have given.  The biggest change since gen 1/2 was the introduction of passive abilities.  They spice it up a lot!  It's totally worth gibing another shot.

335

(97 replies, posted in General Discussion)

Ubiktune

herr_prof wrote:

Ive never gotten into them, and I was the assumed target age when they first came out. Whats the appeal?

The game play is a really well balanced turn based RPG, and you can build a team of 6 that cover the weaknesses of your other team members in a weird 17 x 17 choice quasi rock paper scissors type deal.

If any of that sounds appealing at all, sit down with Pokemon Emerald for like an hour, and see if you like it.