Actually, that was an insult, not a troll bait.
289 Oct 9, 2010 7:30 pm
Re: The fl studio of bit trackers (56 replies, posted in Software & Plug-ins)
290 Oct 9, 2010 7:08 pm
Re: TWITTER (274 replies, posted in General Discussion)
let's see how this works out. Not sure what I shoul twitter about but maybe it'll come to me
291 Oct 9, 2010 6:18 pm
Re: The fl studio of bit trackers (56 replies, posted in Software & Plug-ins)
If you want the power of a DAW to create your tunes, then by all means, use one. There's plenty of plugins that allow you to make chipmusic in a full-scale software studio.
If you want to keep the tracker interface, have a look at Renoise, Psycle, Buzz or forks/clones of them.
293 Oct 7, 2010 9:53 pm
Re: Taco Bell Records... (35 replies, posted in General Discussion)
We don't have Taco Bell here, so I can't evaluate the offer.
Dunno. I guess if Nintendo would decide to sponsor GameBoy/NES musicians, people wouldn't be so adversed to it, although it would hardly be different.
294 Oct 6, 2010 10:07 am
Re: (Tiny bits of data) soundcloud (73 replies, posted in Releases)
2. Its become very obvious to me that you ,nor many people who have posted on my threads, dont actually know what a troll is. A troll is basically some one who leaves rude/hateful comments on a forum/message board with the simple intent of being a dick
Nope. That's a 'dick'. The word 'Troll' doesn't come from the goblinoid creature, but from 'trolling'- like, throwing a bait out for fishing. The idea is that you make people rage at each other for no sane reason, while keeping your own hands clean. The classic example is posting 'What do you think is better, StarTrek or Star Wars?' on a SciFi board.
Faking innocence and ineptitude are classic ways of fueling fires; not saying you did that, but that's why people brought it up.
295 Oct 4, 2010 8:45 am
Re: (Tiny bits of data) soundcloud (73 replies, posted in Releases)
PlainFlavored wrote:This is what most of your music should do. Even when you're the best.
Thats gotta be false
my hip hop been doing that for 3 years and im pretty sure noone knows my name
What he's saying is that tracks should be left alone for a time. When you listen to them again, you'll have fresh ears and can better judge if you like it or not. It's easy to get into a groove while making music, and once you finish you get this micro-orgasm that tells you it's the best thing ever. Chalking the track instantly up for release is however the equivalent of rolling over and going to sleep. Feels great at that moment, but there's a high chance it'll leave your audience unsatisfied.
Hmm, I may have gone overboard with that analogy.
296 Oct 2, 2010 11:59 am
Re: disappearing for a bit (full disclosure) (38 replies, posted in General Discussion)
Been there. My advice is that no advice will help unless you really want to change yourself. Get a plan. Starting with getting the body in shape as PlainFlavored suggested is a good first step. If possible, find a friend who constantly reminds you about the crap you hate about yourself until it gets so annoying that you feel compelled to fix it. This can also be done by a shrink. Good luck!
297 Oct 1, 2010 9:56 pm
Re: Hardware vs Software vs Hybrid (39 replies, posted in General Discussion)
I think everyone from this forum will rush to tell you that there's no best way, and that the only concern should be on making good music.
This.
I prefer software, mostly because I'm lazy and don't want to bother with hardware. There are some machines which really tempt me though. On the other hand, I enjoy the freedom software allows me. I can play with limitations or ignore them, I can kit together a synth idea as VSTi in 20 minutes when soldering would take me hours, and without the risk of destroying expensive hardware.
But really, there is no formula. Whatever works, works.
298 Oct 1, 2010 11:28 am
Re: Self marketing on chipmusic (70 replies, posted in Tutorials, Mods & How-To's)
peer has a release on Pause, though.
Edit: oh you used past tense. sorry, itchy posting finger
299 Sep 30, 2010 12:45 pm
Re: Chiptune Dubstep (129 replies, posted in General Discussion)
Because it's the latest thing. Bitching over other genres has been exhhausted
300 Sep 30, 2010 12:15 pm
Re: Chiptune Dubstep (129 replies, posted in General Discussion)
I think the problem is that people tend to confuse genres and templates. I blame the house/techno scene and their genre micro-management; just because your synth stabs are in a slightly different position doesn't make it a new fucking genre.
Anyways, the same thing happened to breakcore, and a lot of other genres (Akira's spot on with D&B). Initially there's plenty of experimentation, because nobody has any idea where this all goes. Then one track gets popular, copied by everyone, and it goes downwards from there. I really liked the early Akira Kiteshi stuff (Pinball/Noglitch), but he's becoming more and more generic. What's worse is that the template is expected by the audience as well. Don't sound like vsnares? It's not breakcore! Don't sound like Aphex? It's not IDM! Don't sound like (ick) Rusko? It's not sick mate.
301 Sep 29, 2010 9:49 pm
Re: Vst plugins (5 replies, posted in Software & Plug-ins)
302 Sep 24, 2010 1:30 pm
Re: Duckstructions (58 replies, posted in Collaborations)
303 Sep 24, 2010 7:43 am
Re: Thematic Variation (16 replies, posted in General Discussion)
I try to keep melodies at least twice the length of a chord sequence. I usually copy that pattern and vary the melody, trying to preserve distinct bits. Often I'll add a counterpoint the second time I pick up the theme.
I have trouble with modulation, that's something I have to train myself a bit, the times I change keys are mostly accidental things I decide to keep.
304 Sep 21, 2010 4:55 pm
Re: Raised on OSTs from Video Games (50 replies, posted in General Discussion)
This is the first chiptune I consciously remember:
I think I was 5, so it would have been '84. The first tune I really liked was Last Ninja, a few years later.