Ok, here's what I came up with.

The main problem (or controversity) voting and charts have is that not everyone likes the same. Or to reverse that, there won't be a problem if votes and charts are rendered for each personal user preference. How does that work?

Well, there are three things each person can use to express personal preference:
1. His/her own bookmarks
2. Tags
3. Mark users with a similar taste

Say, I like skweee and have KeFF marked as my music-buddy. Any particular track can be ranked on how I liked it, KeFF liked it, and other skweee-lovers liked it. Which would produce a personal chart. One can hardly complain of his own chart being biased. No need for a public exposure of votes either, because everyone gets his own point of view.

I still say any vote must be qualified with a mandatory comment. Comments without vote are fine too.

Hmm, I have some ideas about this, but nothing worth mentioning yet.

For the moment, I'll just advice to not display view/comment/whatever count on the index, it biases. After a certain critical mass it gets more and more views just because it already has some. It works on me too, I'm more like to check something out that already has an amount of comments. I think creating such bias isn't neccessary.

Hehe, well, the nice thing about using it in Buzz is that everything has a tracker interface in there. But if you're looking for more interface work, let me know, I've got one or two more VST projects sitting on my HD. wink

628

(27 replies, posted in Nintendo Consoles)

That is just very basic info from Wiki. I'm sure I read some more in-depth documents on how the DSP works, but I'll have to dig up that link once I'm back from work

629

(27 replies, posted in Nintendo Consoles)

MIDI synched, hmm. SNES plays 16bit ADPCM sampels at 32kHz. The DSP interpolates. Due to limited storage space, often very short samples were used and then down pitched (which results in that fuzzy warm sound the interpolation creates).

I guess you could mimic it in a DAW to some degree by converting a source sample to ADPCM and back to PCM, then put it into an effect chain (Sampler->Downsampler->Interpolation[->maybe a crusher]).

630

(42 replies, posted in General Discussion)

Haha nitro, I was just about to do the same. I swear I have that in clipboard right now (a little smaller though). big_smile

Oh well, here's a nice 8bit bEtty track

631

(8 replies, posted in Rules & Announcements)

Sure, take it easy. Rome wasn't built in a day. heart

Features:

- Low-bit envelopes
- LFO for pulse-width modulation, FM, and Granularity
- Vibrato
- Pitch Attack
- Arpeggiator with basic chords
- Volume keyscaler (Volume decreases with increasing pitch)
- Note glide
- Key velocity
- Pulse, Sine, Triangle, Saw, and Pseudo-Noise (NEW)
- FM Mode for Sine, Triangle and Saw (NEW)
- Granularity for Pseudo-Noise (NEW)
- Monosynth Mode (NEW)

So, here she is, in her second (actually third) incarnation. You will note that the interface hasn't changed much, but the goal was always to keep it simple. Here's a run down on the new features:

Clicking on the Medusa picture will now change the OSC mode between square, sine, triangle, saw and pseudo-noise. Each has it's individual bit-depth, based purely on what I thought sounds good (excuse my egoism here). The OSC mode also controls the attribute you change with the 'Pulse' slider / LFO.

Mode       Bits   Pulse effect
------------------------------
Pulse        4*   Pulse Width
Sine         8    FM
Triangle     6    FM
Saw          4    FM
Noise        5*   Granularity

*) The waveform is 1-bit but uses an envelope of the respective depth

The FM effect is very simple and just increases the amount of a +1 octave modulator on the carrier. It mimics the sound of a decreasing pulse width to some extend, so it goes nicely with the familiar PW modulation in pulse mode.

For the pseudo-noise mode, the Pulse slider affects granularity (how 'dense' the noise will sound). Medusa will also interpret the note input as sample rate in this mode, which means you can shade the noise higher or lower.

Finally, Medusa now has a Monosynth mode. It's activated automatically if you up the Glide slider. If you set it to a very tiny amount, the portamento isn't noticeable, and you can use her as a simple Monosynth.

Enjoy, leave a comment & suggestions!

Download:
http://www.milkcrate.com.au/ub/Medusa2.zip (1.5 MB)

Once again thanks to iLKke for the new graphical elements and little-scale for the hosting.

And a special note for ant1:
I'm really sorry the custom arp mode didn't make it in. It was glitchy as hell, it will need a lot more time to figure out how to convince SynthEdit to do this properly. Sorry sad

633

(226 replies, posted in Software & Plug-ins)

Misc bent hardware recordings, check their S&S flashs
http://www.roilnoise.com/bending.htm

634

(226 replies, posted in Software & Plug-ins)

You're very welcome! smile

The Conet Project, recordings of Number Stations
http://www.archive.org/details/ird059

635

(8 replies, posted in Rules & Announcements)

Could buttons for browsing ones own threads, favs, subscriptions and so on be placed above or below the online list? That way I can avoid making the leap over my profile page smile
Maybe place the Recent Posts button there as well, so we have the thread tools in one place

Yeah, I'm lazy

636

(226 replies, posted in Software & Plug-ins)

Synth voices & drums. Check the Odyssey and Rogue.
http://machines.hyperreal.org/samples.html

637

(9 replies, posted in Bugs and Requests)

Oh, I didn't know JS could capture keyboard. Won't this interfere with browser shortcuts though?

638

(9 replies, posted in Bugs and Requests)

Not possible, I think. Keyboard commands are going to your browser, and it will do whatever it thinks it's right they do. There's however the option of graphical buttons on the edit window that will do the same thing.

Edit: Might be possible if the editor was an application (Flash/Java) I guess

639

(16 replies, posted in Bugs and Requests)

Right now, I don't miss any particular forums section. I think the 'merged' sections work pretty well.

640

(36 replies, posted in General Discussion)

Yeah, round of applause, please! I also want to thank you for hosting my stuff for the past year. It's been a great help!