bawk bawk mainstream media bawk bawk bawk bawk bawk bawk bawk popular music covers bawk bawk bawk bawk

Jellica wrote:

ha probably one of the most depressing games i have ever played. they really nailed that feeling of despair!

Yeah. It shows that they went to Pripyat and the surrounding area, some of the (dismal) scenery porn is 1:1 like the real thing. I still like Shadow of Chernobyl best, although Call of Pripyat has a few gameplay features I miss in the original.

Also, I love how nobody reads the original post in these threads.

Couple more FPS I can recommend, classics:

DeusEx 1 (did they put that on steam yet?)
SystemShock 2 (hard to get legally)
Hexen (free I think)

83

(25 replies, posted in Constructive Criticism)

Vittu

Sataana

Edit: lol @ pilkunnussija

l|ι།lι།||ιι||ιι|ι||ι

FPS.. hm.

Been playing through the STALKER games again lately (SoC and CoP), patched to russian speech and with the Complete mods. I enjoy the vibe of the Zone and they're pretty entertaining as far as sandbox games go.

If I remember correctly, the GB uses a LFSR type pseudo-noise generator. In that case the parameter would be the seed.
http://en.wikipedia.org/wiki/Linear_fee … t_register

I don't know the exact setup (where the XORs sit etc) though

86

(35 replies, posted in General Discussion)

Which reminds me, did you get to test that with the exponential semi-squares I posted? I can render them as wav if you want (single cycle or with envelope).

87

(35 replies, posted in General Discussion)

Oi, bringing a sampler to a synth fight is like toting a gun in a MA contest wink

As a coder, I have this to share:
Structure before content - always have the basic prototype working with placeholders before you commit to assets. And sound & music are usually the last in line.

As a musician (who worked on a few indie games), I agree with boomlinde, although I'd have phrased it a bit more diplomatic wink

89

(35 replies, posted in General Discussion)

Hm, it's true that a sine gives the purest bass, but below a certain point unmodulated waveforms become more and more inaudible. Squares degrade just to a wet fart, and sines simply vanish. Triangles last a bit longer due to the overtones, like danimal cannon said (I very much agree on the deep NES Tri).
The problem is that pure waveforms need to be really loud to make proper oomph in the sub band, and thus hog a lot of amplitude space.

90

(35 replies, posted in General Discussion)

Hm, OPL can pump out a mean bass. FM is kinda neat that way, because you get those rich harmonics on your waveform. Filtered SID can make some cool square basses (again because of modulation, in this case PWM).

91

(226 replies, posted in Software & Plug-ins)

Good question. As far as I'm aware, the hornet archive samples were used for a few compilations which were sold- that doesn't mean too much, because back then nobody was so anal about sample snatching (not even the RIAA). Seeing that most are instrument samples, I'd say they're ok.
Check here: ftp://ftp.scene.org/mirrors/hornet/musi … _index.txt
If you think a sample is fishy, it probably is. tongue

boomlinde wrote:

I think that ND is useful when the integrity of the work is very important to you, but you explicitly want to grant the consumer some other right that CC provides a clear legal definition of (in the case of ND-BY, probably the right to commercially distribute and perform the work). Maybe you have written and recorded a political speech and don't want half of it cut out, reassembled and used to your disadvantage, but you want commercial radio stations to be able to play it back freely.

This. Which by the way nicely illustrates a problem with the NC option; is there a derivative yet which allows radio play but prohibits commercial distribution as mp3 or CD?

93

(29 replies, posted in General Discussion)

herr_prof wrote:

+1 Sad.

+1 Very sad sad sad

94

(59 replies, posted in General Discussion)

Humph pah etc in my days we called it trip-hop



Some of it is rather nice, maybe some digging is in order.

95

(49 replies, posted in General Discussion)

stuff.

seriously, I can't tell if it's the random article I'm reading, a song I hear, something I see on the streets or whatever. I've given up on figuring out what exactly inspires me.

Hm, I think for that kind of effect smoke and mirrors would be the way to go, as FFT is probably a bit too CPU costly. smile

My first impulse would be to couple a frequency detector with a bandpass and quantize the output. Maybe I'll give it a try!