Chiptune is sort of an umbrella term, don't you think? I mean I can make a (insert style) song in lsdj and it is chiptune
593 May 19, 2013 2:54 am
Re: Post-Chiptune artist identity. Your thoughts? (154 replies, posted in General Discussion)
594 May 17, 2013 1:13 pm
Re: where to find lsdj sav on sd card (9 replies, posted in Nintendo Handhelds)
now what about putting the save from heaps to sd? i probably have to rename it, huh? heaps automatically names the save current.sav
it worked. just had to rename the sav to LSDJ Auto.sav
595 May 17, 2013 1:53 am
Re: where to find lsdj sav on sd card (9 replies, posted in Nintendo Handhelds)
now what about putting the save from heaps to sd? i probably have to rename it, huh? heaps automatically names the save current.sav
596 May 17, 2013 1:45 am
Re: where to find lsdj sav on sd card (9 replies, posted in Nintendo Handhelds)
I got it. apparently i wasnt sharing heaps with my computer
597 May 17, 2013 12:42 am
Re: where to find lsdj sav on sd card (9 replies, posted in Nintendo Handhelds)
I am using vba gx on the wii. i will try it on the computer.
598 May 17, 2013 12:26 am
Re: where to find lsdj sav on sd card (9 replies, posted in Nintendo Handhelds)
I saved in lsdj. i searched for .sav, it is nowhere to be found.
599 May 16, 2013 7:08 pm
Topic: where to find lsdj sav on sd card (9 replies, posted in Nintendo Handhelds)
so i made a tune on lsdj on my wii homebrew emulator. I cannot seem to find the right one, only the autosave is there.
600 May 16, 2013 4:39 pm
Re: What do you do to pay the bills? (70 replies, posted in General Discussion)
Have other people pay the bills.
601 May 15, 2013 3:40 pm
Re: nanoloop woes (8 replies, posted in Nintendo Handhelds)
I will clean all my gameboys and try it. maybe this is why my bleepbloop cart is acting up too.
602 May 15, 2013 1:53 pm
Re: nanoloop woes (8 replies, posted in Nintendo Handhelds)
When I turn it on the hello is jumbled. it shows the nanoloop logo then looooooo.
603 May 15, 2013 5:43 am
Topic: nanoloop woes (8 replies, posted in Nintendo Handhelds)
I have bought a nanoloop 1.6 cart. It works once in a blue moon. has anyone else had this trouble? I tried running the program to sync it, but have had no luck in finding out how to enter commands. I also scored nanoloop 1.1 off ebay and it works perfectly. I am troubled by 1.6 having note names... I find myself using music theory. should i stick with 1.1?
604 May 12, 2013 3:11 am
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
i have been spending heaps of time playing lsdj. my bleepbloop cart wont even let me make a simple drum line before it randomizes lsdj. it wont save anymore, but when i have carillon on it , it seems ok. this heaps cart is some sort of treasure to me.
605 May 11, 2013 12:58 am
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
heaps of what though? fun?
606 May 11, 2013 12:23 am
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
My new derp cart is named Heaps? why?
607 May 10, 2013 10:43 pm
Re: Biverted DMG Sound (19 replies, posted in Nintendo Handhelds)
more contrast for more hum doesn't seem like a good trade off.
608 May 10, 2013 8:47 pm
Re: Biverted DMG Sound (19 replies, posted in Nintendo Handhelds)
what exactly is the point of biverting?