They are desired by folks like me for loading up trackers like the M4G Tracker and the Furious Advanced Tracker, both of which are .gba roms.

Oh hell yeah! been waiting for this!

563

(3 replies, posted in Commodore Computers)

I know cynthcart can be played on emulators easy as cake. I have yet to ever see MSSIAH run on an emulator. I think it contains hardware that the emulator wasn't made to recreate. I'm by no means sure about this. So if anyone has some better info please chime in. You might also go ask this on mssiah-forum.com. It's a slow forum for the most part, but every one there is super nice and super knowledgeable.

564

(0 replies, posted in Trading Post)

I'm wanting to find a GenMDM cart/interface. I'm willing to trade a 1.1.0 Midines for it or you can name your (fair) price. I don't mind if it is the cartridge only. I got a teesny interface, just no cart to use it with. That being said I'd still prefer the cart+interface.

565

(26 replies, posted in General Discussion)

Very many options you can go with. You can use chip software to explain the nature of 8 bit computing. (HEX numbers, why 255 or FF is the max value, how HEX related to binary [e.g 00001111 = 0F and 11110000 = F0]  all of this can utilize the music aspect of chips to create an easily understandable and instantly recognizable demonstration of how the numbers and science influence how the computer/hardware behaves.

You could also just explain sound synthesis. How the different shape waveforms sound, how envelopes work, how waveforms behave when summing two waves together, what ring modulation and hard sync is (via mssiah), how filters work and what they are (via mssiah).

And also you can talk about the limitations and history of computing more specifically the sound/music of history. And how that related to why and how people still use these methods/hardware to create their own music today.

EDIT: So I just re-read your post. I have no idea how you could create independent and dependent variables with the options I stated. Sorry, I was under the impression it was just like a report type science paper/project.

Found me two Speak™ units for $5 each at a thrift shop. Both have battery cover, and the Speak & Spell™ even had a library expansion cart installed!

567

(7 replies, posted in Nintendo Handhelds)

That looks very cool and useful. Is it open source so maybe someone out there can port it to OS X?

568

(13 replies, posted in Sega)

Delek wrote:

It is dElek.

You couldn't run a Intel based app in a PPC mac? There's no forward-compatibility or virtualization? Try the DefleMask Intel Mac build.

Sorry for the miss spelling. My buddy is a Dr. Who fanatic and my mind instantly just read it as dalek.

lol. Not sure if you've ever used a mac, but there's no way an intel labled app/vst will run on a PPC. Two completely different animals. Virtual boxes will be useless cause all the power is being wasted on getting the OS running. Any apps worth their bits will not run at a sufficient speed if at all. If you have any option to compile it into a Universal Binary then yay for us PPC users, but I understand my archetecture is dying. So no feelings are hurt over here if you can't.

569

(13 replies, posted in Sega)

To Aly James and Dalek:

Still no love for the PPC mac?

e.s.c. wrote:

...still havent had an answer that makes sense to me personally...

1. Playing on the same system they did as a kid is a large drive for alot of gamers out their. nostalgia is a huge deal to some people. Even putting nostalgia aside, playing games on their intended hardware just makes sense.
2. Functional mods like variable clock, as I mentioned just previously, enables one to speed through long RPG grinding, and also to slow down difficult platforming/shooting/flying stages.
3. Pro sound mod is useful for those always playing games using their headphones. I don't like constantly hearing a noise floor when there is not much music/soundFX masking it for me.
4. Aesthetic mods like backlights are obvious. It is alway better to be able to see the game you're playing clearly.
5. Lastly, painted cases and led buttons (like thursday start/select rgb) are just plain fun to install and fun to look at.

571

(148 replies, posted in General Discussion)

Suprised nobody has referenced the NES accessories battle suit yet. Wear this on stage and you'll get all the 8-bit babes! wink

I was an electronics hobbyist before I got into the music at all. When I came across MSSIAH and SID2SID I fell in love cause I got to tinker with arguably the most beloved personal computer of all time. Then came my adoration for it's sound chip. Oh my word I'm in love with the SID in every way possible. I listened to DRAX and Jeroen Tel and there was no going back to being just a modder/hobbyist/tinkerer. I became a chipmusician.

One thing I didn't mention is that I also loved audio production before as well, but I was more into mixing/mastering/live audio systems than composing.

That all being said, I don't find it weird in the slightest that someone is here for just the mods and none of the music. Whenever I show off my backlit/clockmod/midi syncable DMG to any of my gamer friends, they drool over the thought of playing their childhood favorites on that system. Be it cause the backlight for a pleasurable viewing experience, or the variable clock mod allowing for fast forwarding through laborious RPG grinding or slow motion for tricky platforming. I actually wish more of the gamer folk would embrace these mods as much as we have.

573

(13 replies, posted in Sega)

Dang I totally forgot about VOPM! I even still had a really old release of it in my plugins folder. Thanks for the reminder. I just picked up a newer version, I like what they did with the GUI.

574

(10 replies, posted in Trading Post)

PM'd

575

(10 replies, posted in Trading Post)

Got two CSG 6581r4ARs?

576

(17 replies, posted in Releases)

That was beautiful.