i will give you web hosting just put it out yo!
49 Dec 4, 2010 4:18 am
Re: Chipmusic Chillout - Chipbient Compilation 1 (145 replies, posted in Collaborations)
51 Nov 19, 2010 10:13 pm
Re: WTB CYNTHCART & MUSICAL PIANO OVERLAY (6 replies, posted in Trading Post)
i actually have a set I am trying to get rid of. PM me for details
52 Nov 12, 2010 6:22 pm
Re: problem with vega play Help please!!! (6 replies, posted in Nintendo Consoles)
Yep...thats what did it DOH!
53 Nov 12, 2010 6:21 pm
Re: Next Project (72 replies, posted in Nintendo Consoles)
make it sync!!!!! then build a 303 box and we can make acid house all day long!!!!
54 Nov 6, 2010 2:28 am
Re: problem with vega play Help please!!! (6 replies, posted in Nintendo Consoles)
ok worked through that error now I am getting this one
F:\Documents\vegaplay>asm6 vegaplay.asm test.bin
pass 1..
pass 2..
test.bin written (32784 bytes).
F:\Documents\vegaplay>copy /b test.bin+geo.chr vegaplay.nes
Path not found
F:\Documents\vegaplay>del test.bin
F:\Documents\vegaplay>pause
Press Return key to continue:
55 Nov 6, 2010 2:21 am
Re: problem with vega play Help please!!! (6 replies, posted in Nintendo Consoles)
windows xp and
F:\Documents\vegaplay>asm6 vegaplay.asm test.bin
pass 1..
vegaplay.asm(29): Not a number.
vegaplay.asm(30): Not a number.
vegaplay.asm(31): Not a number.
F:\Documents\vegaplay>copy /b test.bin+geo.chr vegaplay.nes
Path not found
F:\Documents\vegaplay>del test.bin
test.bin : File Not Found
F:\Documents\vegaplay>pause
Press Return key to continue:
56 Nov 6, 2010 1:17 am
Topic: problem with vega play Help please!!! (6 replies, posted in Nintendo Consoles)
ok so i have a .nsf file it is dope and i figured out the load address and the init address and the play address. I changed the PlayAddy to match my file name. When I open the .nsf to delete the NSF header I don't have a line that starts with 0x00070. I got hexedit from here
http://www.physics.ohio-state.edu/~prewett/hexedit/ Is this the right Hexedit? I am getting all kinds of errors when I compile probaby because I still have the NSF header. Can anyone help?
57 Nov 5, 2010 2:10 am
Re: Create a Name Not Used for a Tracker (79 replies, posted in General Discussion)
trxor
58 Oct 27, 2010 5:35 pm
Re: Commodore/Amiga haul- need stuff? (17 replies, posted in General Discussion)
i would love breadbox 64 with a power supply and video cable!!!
59 Oct 21, 2010 12:20 pm
Re: Beats of Rage - Beats of Rage (25 replies, posted in Releases)
yes yes yes...man do i miss digital hardcore. i had the oppertunity to see ATR twice it was some awesome. I checked out the first few tracks it sounds so good. can't wait to get this thing downloaded!!!
60 Oct 19, 2010 9:07 pm
Topic: Apple Classic Software (5 replies, posted in Other Vintage Computers & Consoles)
Found an old Mac Classic. Any ideas on some good software for it? Trackers, synths, bleep bleep making apps?
61 Oct 19, 2010 9:04 pm
Topic: Famitracker 0.3.5 in linux (13 replies, posted in Nintendo Consoles)
I got famitracker working under linux (ubuntu 10.10) by using play on linux. Configuring wine audio using alsa driver. Cranking up the audio buffer and it works sounds great and is not glitchy.
62 Oct 5, 2010 3:50 pm
Re: FT: C64C, Greenboy (4 replies, posted in Trading Post)
are you still selling the C64 I am intrested!
63 Oct 4, 2010 3:16 pm
Topic: WTB Looking for a C64 breadbox style! (1 replies, posted in Trading Post)
My c64 finally bit the dust. Anyone selling a breadbox style? Thought I would ask here before resorting to ebay. I am in the US so I need the NTSC version thanks. I also have trades available if you are intrested.
64 Sep 1, 2010 11:26 am
Topic: _node transmission two: sync remix this! (0 replies, posted in Collaborations)
we have released our second transmission entitled sync. as always we are making the original audio files available for remixing
source code:
we are including the raw audio file in wave format track names have bpm. mash it up & remix it!
source code
for more info visit: www.nodetransmission.com
transmission two: sync by _node is licensed under a Creative Commons Attribution-Share Alike 3.0 United States License.