I've made a Dungeon Synth album. It might not sound very Chiptune, but I've used the Dexed Yamaha DX7 emulator and this album is almost 100% generated by this virtual synth and FM synthesis.

https://garvalf.bandcamp.com/album/the-hollow-earth

Several songs were also presented for some competitions on BotB or elsewhere. Here is a list if you wish to compare with the computer/console chip equivalent:

1/ covered on MT32 emulator: http://battleofthebits.org/arena/Entry/ … ian/26479/

2/ original in ZX Spectrum 1-bit https://soundcloud.com/garvalf/reveries … valf-music

3/ Not elsewhere

4/ covered on Sega Megadrive / Genesis http://battleofthebits.org/arena/Entry/ … mer/26380/ (I've also just posted it on chipmusic.org)

5/ covered on Amstrad CPC AY chip http://battleofthebits.org/arena/Entry/ … ter/26509/

6/ Not elsewhere

7/ Not elsewhere

8/ Original on music box https://www.youtube.com/watch?v=fekF50Yvjjg

9/ Original on NEC PC-x801 FM chip
http://battleofthebits.org/arena/Entry/La+torche/23881/

10/ Cover for ZX Spectrum 1-bit
https://soundcloud.com/garvalf/valse-de … um-version

11/ Not elsewhere

12/ Not elsewhere

I own one, it's pretty cool. I've bought it around $25 on aliexpress. I wouldn't have paid more for it but $35 like now is pretty acceptable.

If I remember well there is a problem with the output, I think if you use stereo only one ear is heard on the HP. But with earphone it works ok. Here is a track I've recorded from it (you can hear there is stereo):

http://battleofthebits.org/arena/Entry/ … jig/24112/

it was made with DefleMask, but LSDJ works well on it. The retrolight is cool. The problem with screen is it doesn't really respect the original GB ratio, it's slightly rectangular instead of being square so games looks less great on it.

19

(6 replies, posted in Software & Plug-ins)

Your music is nice, but it doesn't really sound 8-bit or chiptune to me, rather more like some midi rendering. I don't know Audiothing Minibit and I haven't played the music at high volume, maybe that's the reason. I love baroque music too smile

If you enjoy the SID sound, and your musics are in midi format, you should consider using SidWizard, as it can convert from MIDI to its format. On the other hand it's quite archaic because you have to use it inside a c64 emulator. But it's great and well done.

You can also use Deflemask which can handle several old gaming systems (megadrive/genesis, NES, gameboy) and you can switch between them for the same score. It can't import so you'll have to retype everything. I did this for an old renaissance piece ("Belle qui tiens ma vie") which you can listen to there: http://partim500.jeuvideal.fr/jeux2016/ … llequi.ogg

This man is doing carol-inspired chiptune music and it's awesome: https://digre.bandcamp.com/album/the-way-of-a-pilgrim

20

(11 replies, posted in Other Hardware)

_-_- wrote:

No, not to my knowledge and I doubt that there is or will be. The PS2 doesn't have unique sound hardware that makes it particularly interesting as a tracker platform. I suggest checking out Little GP Tracker and run it on a PSP - should be close enough. smile

I know the OP is looking for something on PS2, which probably doesn't exist, but for PSP there is also Picoloop, which is great:

https://github.com/yoyz/picoloop

21

(29 replies, posted in Atari)

it sounds great @Fragmare! I wish I had more time to work more with this tracker.

22

(257 replies, posted in Software & Plug-ins)

Youpi !

I think now that the mp3 patent has expired, there is no problem for using it in any browsers. Vorbis (Ogg) is technically better, but well, only one format is easier to maintain, and at 192 kbps the mp3 rendering is pretty decent.

@starfighter: html5 support is in this todo list, so it's all good, it will be supported at some point and it will be awesome! : https://chipmusic.org/forums/topic/1001 … ic-mobile/

24

(15 replies, posted in Tutorials, Mods & How-To's)

The best would be to use an android music player which can directly play XM modules.
But, isn't FestiveBleak working for the video convert compagny? The post before edition had nothing to do with XM format but it was pointing to another page on this URL... just saying...

This is a great tutorial which helped me much.

I wanted to know, on VTII, is there a way to restart the envelope "phaser effect" for a given note? I'm using the envelope number E and the first note sounds great, but after a while on new notes the sound is very weak (like a kind of LFO) and I'd like to restart this effect on every note to get a fat sound!

wow, well done and thank you for TLS.
Mobile browsing and a html player will be perfect!

You might want to read the FM drive manual: http://www.alyjameslab.com/alyjameslabfmdrive.html
It's another tool, but there are some info about FM synthesis.

Changing algorithm should change the sound anyway. Learning FM synthesis is not really easy.

For the link, I got mine there:
http://www.ebay.fr/itm/USB-transfer-cab … 33d1ffb960

(seller: fandexbox => USB transfert cable/link calculatriceTexas Instrument TI 83, TI 83plus, TI89)

It was 12 € + shipping (from France so it was cheap for me).

No, ht2 takes almost all the space.

yes, it's what the synthtopia.com article is about. Some people claims the latency is "1 ms" with Atari ST. But there are some critics to this: is it with only 1 track or is it the same with let's say 20 tracks together? Is the test protocol accurate? Some other people said the midi on Atari ST is directed connected to the CPU. It's an interesting information (is it true and relevant?)

Here it is said one could achieve the same with Logic and Mac OSX:

https://discussions.apple.com/thread/11 … p;tstart=0

On my system (Linux with Audiobox USB soundcard), I can configure the jack system to run as tight as 3 ms (without xruns). I haven't tested it in real because I don't use external midi synth (maybe one day). But for MIDI input, for recording from a master synth, under 15-20 ms I'd say you can't really notice any latency. Above that when you play on the keyboard, there is an annoying delay before hearing the note.

And because we're on chipmusic.org: https://www.youtube.com/watch?v=VTwwVew3AwE !!!!

For the correct values, it should be quite easy. First select the bank, then the program within the bank. For example I see the SC-88 has a manual there: http://cdn.roland.com/assets/media/pdf/SC-88PRO_OM.pdf
It seems it's organised not with bank numbers, but with banks of instrument categories (piano, organ, bass etc). You'll find all the needed values in this manual.

On some DAW you can select your synth / expander. Probably Logic Pro supports the SC-88. In a DAW I use, Ardour, you can select it this way:

Then select the bank and the instrument by its name:

Some DAW permit to select the instrument only for the whole song, on some others (like Ardour) you just define a midi event at the place you want so you can change instrument during the song replay (but it's a bad idea IMO to do this on the same track when you're not limited anymore but the numbers of tracks). You can also use MIDI to send sysex message from your DAW to the expander so you can change filters and such.

I don't know how good is the Atari about midi latency, but now you can also achieve pretty good low latency on modern computers as well.

There is a heated discussion on this matter there: http://www.synthtopia.com/content/2010/03/10/atari-ste/