497

(22 replies, posted in Bugs and Requests)

ant1 wrote:


here's my song  GO

1,197 plays




DL'd

498

(22 replies, posted in Bugs and Requests)

Chainsaw Police wrote:
4mat wrote:

in b4 go tribute compilation

is it bad that i laughed out loud at that.

tracklist:
1. 4mat - go (i hate the entire chipmusic scene remix)
2. an0va - g0 (something something philly something remix)
3. ant1 - g0goGOGOGO (picture of a duck somewhere)
4. Chainsaw Police - go (dubstep remix)
5. smiletron - go! (dubstep remix)
6. BSK - 行きます (dubstep remix)
7. Je Deviens DJ en 3 Jours - geaux (dubstep remix)
8. nordloef - go? (dubstep remix)
9. xyce - go.  (dubstep remix)
10. Derris-Kharlan - o6 (xıɯǝɹ)
11. Bit Shifter - That "Johnny B. Goode" Song From Back To the Future (Song With A Ton Of "Go's" mix)
12. Infinity Shred - Ethereal Spaceships Flying Towards The Horsehead Nebula (whoops this was supposed to be a remix)
13. YMCK - go (dubstep "No One Else Will Think Of Doing Dubstep" remix)

that's a ridiculously crunchy logo.  like!

ok gonna watch some cracktros

500

(31 replies, posted in Nintendo Handhelds)

Lavar wrote:

Just found it on reddit, did you post this or not? http://www.reddit.com/r/gaming/comments … ted_clear/

sure did haha!  normally i wouldn't post it in the gaming subreddit 'cause it's not really gaming related.  just fishing around for more suggestions on what to do with it next.

you know what?  rather than just describe it, i decided to spend the last hour and a half quickly throwing together a working prototype of my idea of a panel for new users.  check it:

http://waveformtown.com/test/chipmusic/ … panel.html

imagine something like this sitting near the top of the cm.org home page.  you could either collapse it, or hide the whole thing forever, or remove it automatically after X # of posts, or whatever. 

my point is, whatever you can do up front to effectively guide users into being good citizens here can help to reduce unwanted forum pollution.

also, i will readily admit that i've posted my fair share of snarky trolly comments around here.  nothing wrong with Lazerbeat's suggestion to dial it back some -- it's always helpful to have a periodic reminder.  so i'll keep that in mind. smile

I made this suggestion in another thread, but providing concise links to FAQs, etiquette and common tutorials within plain view of newer users' screens would be a super helpful solution.  these links could stay hidden via a persistent cookie or per-user database setting, or after certain criteria have been met (i.e. you won't see them after you've made at least 3 posts, and/or have been a user for more than a week).

I think the above features are important because i feel it would do a lot to ease the avoidable friction and hostility between veterans and noobs.  sure, it can be entertaining to watch unfold, and it can feel good being in the ingroup of veterans, but it's a kind of dynamic that i think could be toned down a whole lot.

the reason the noobs are flooding in with dumb questions and topics is because the interface of this site isn't quite at the point yet where they can be pointed to this information with ease.  once they sign up and log in, bam - they see a forum with a bunch of topics, but not much guidance on how one should ease oneself into this community.  being a new user is like feeling around in a pitch-dark hall and being told to find a way past the locked door at the end by locating a key somewhere on the floor.

for instance, can one really blame a new user that disregards the unnatural and untaught expectation to use the search bar to query for answers, as the first step to interacting with a community?  the first instinct, especially in a forum-centric site like this, is to make a post, because that's the primary unit of community interaction on a forum. 

don't get me wrong, i already love where cm.org has been taken so far.  but some more work needs to be done, on a user interface level, to make it truly helpful for those who genuinely and innocently want a helping hand.  i have a background in web development and design (though who doesn't?), so i'm not just talking out of my ass (i hope).  in fact i'm willing to whip up a couple of HTML prototypes of a collapsible "new users panel" if people are interested.

of course, all of what i just said presupposes there's even a shared interest in being helpful to new users in the first place.  if there isn't, then well, there's not much point in complaining that new users aren't really jiving with how things are done around here.

504

(26 replies, posted in Releases)

Decktonic wrote:

bryface - how to dodge lasers
I don't know if bryface is making DS10 music anymore but I hope he is.

oh, i am.  you fellas sit tight.



thanks for the mention on your album btw!  and thanks for the advance CD you gave to me at blip.  again, your releases are getting progressively better - keep plugging away!

505

(97 replies, posted in General Discussion)

it's not dance music unless it's this

"it's that video game music that over-aged hipsters jump around to behind a plastic table.  also known as nintendocore"


in all seriousness though, the phrase that i used for a venue was, verbatim: "music composed using old game console hardware, or at least with that characteristic sound in mind."  i thought that was a decently concise and inclusive way to describe it.

507

(31 replies, posted in Nintendo Handhelds)

thanks for all your awesome comments!  i'm relieved to see such a consensus in the responses, that tells me that i'm heading in the right direction.

i'd like to hear from someone who has more of experience with internal lighting. any tips or anecdotes related to internal lighting that i should be aware of?  (i.e. how many is too many; are there locations that are terrible for placing lights, that sort of thing.)

I have some diffuse white LEDs that i might try to distribute throughout the interior.  I've also been reading about electroluminescent cable as an option.  any other lighting solutions i should consider?  hopefully the frosted casing will keep interior light sources appropriately blurred and not too garish... i could be wrong though.

danimal cannon wrote:

get the backlit start and select buttons

i'm considering it!  kitsch's RGBss kit is looking pretty slick.  my only reservation is that the backlit start/select buttons that i've seen in a lot of other pictures seem to be quite blinding.

508

(141 replies, posted in General Discussion)

$50/lifetime

509

(31 replies, posted in Nintendo Handhelds)

i just wanted to post my first milestone in my DMG modding adventures!  i'm really happy with how it turned out.

my overall idea was as follows:
1) have pure white light internal lighting
2) diffuse it all to hell

full photo set on my facebook page


- clearboy case, internally sprayed with Krylon Transparent Frosted Glass finish
- white custom screen cover
- white VC series backlight mod
- PCB Mount prosound mod v2
- white directional/A/B buttons
- silicone start/select buttons

down the line, i would love for the unit to have more uniform diffuse internal lighting both in the front and the back of the case, but i'm not sure if i should even bother because i'm not sure how well it'd turn out.  anybody have any insight into how best to approach this?  Please feel free to offer any other suggestions and feedback as well.

things i'm considering:
- adding more frosting, to better diffuse the light, and to make the unit look more white overall.  i don't want to overdo it though; i still want the thing to look translucent and not opaque.
- i'm planning to remove the maroon logo and text, because i want the colour scheme to be as clear/white as possible and the maroon kinda messes with that.

HUGE thanks to justinthursday, kitsch, apeshit and loomis for providing all these top-notch quality custom parts over the course of 4 months!  couldn't be happier with the process.

whoops, i meant a "case" as a synonym for "scenario", not a literal physical case smile

but turns out you were right, i think the way the picture was scaled the small dot holes looked like diagonal grille slits. my bad.

kitsch wrote:

huzzah

yum!!!! 

is it just me or did you change the speaker grilles on those to match the original DMG this time?  will this be the case for future production runs?

ok, so i finally figured out what was going on. 

turns out that one of screws i had unscrewed got magnetically attached to the front of the speaker element and remained caught in there when i placed the speaker back into the front cover.  when i removed the screw, the DMG sprang to life!

i guess the screw in the speaker shorted some part of the circuitry that takes power from the batteries.  herpy derp.

take notice kids, for future reference!