97

(59 replies, posted in Nintendo Handhelds)

yoyz2k wrote:

I have use more these cart than some other expensive gear

lol same

I have ~$5k worth of gear and yet make possibly some of my best stuff on nanoloop 2 tongue

98

(59 replies, posted in Nintendo Handhelds)

oliver wrote:

2.8.1 will come tomorrow, with more 2.7-like sound and unison.

Is it possible to add a filter cutoff modulation option for the R/L channels, as per S? Or, even cooler, an option for pulse width modulation..?

99

(59 replies, posted in Nintendo Handhelds)

I noticed that too, but imo part of the charm of nl2 is its distortion! I think I saw something about it being a tradeoff between distorting sometimes and hum, so I guess this new version boosts the volume a bit more..?


sounds great on the micro btw! Hum/whine is still there, but much less prominent.

100

(59 replies, posted in Nintendo Handhelds)

oliver wrote:

- Pitch modulation for S

omg!

101

(4 replies, posted in Trading Post)

woah are they really worth that much or is it just because it has the box?

docpop wrote:
pselodux wrote:

and if the shipping cost to australia wasn't exorbitant haha tongue

Sorry about that, I'm just letting eBay calculate international shipping costs since I always seem to lose money when I try to guess them myself. $30USD to Australia seems crazy high though.

All good, I understand. I've been slugged on postage costs too, when underestimating.. but it does seem that AU <–> US postage is far more expensive than anywhere else.
Good luck with the sale!

Thanks for the insight Oliver! I often daydream about an expanded version of nanoloop mono with a tiny breadboard style socket/header on the top of the cart, with individual audio/CV outs etc.. a man can dream tongue

edit: part of the charm with nanoloop mono though is that it's got that lovely amalgamated sound that would be lost (imo) if splitting the signals out, almost as good as the almost analog sounding overdrive that nanoloop 2 achieves when pushing the channels a bit too hard (which I love!).

darenager wrote:

FWIW I documented a way to get an output direct from the cart without modding the cart, but by modding the GB, it is much louder than even prosound and sounds a lot better, there is still some white noise but it does not have the hum and cpu noise/whine.

Awesome, I've had a few people ask me about this mod, and have been too lazy to open my DMG up again and take photos.. I'll just send them this photo and credit you instead big_smile

unnnng I would be so tempted to get this if I didn't already have two nl2 carts.. and if the shipping cost to australia wasn't exorbitant haha tongue

105

(8 replies, posted in General Discussion)

modland is awesome, I access it through the excellent modizer app on iphone, which is a surprisingly good module player

106

(9 replies, posted in Releases)

haha, fair enough big_smile

I figured it'd be either that or bank 0F in nanoloop or something

107

(9 replies, posted in Releases)

cool! gonna get on this.. and then release an album called "pulselooper" under my 0F.digital alias big_smile

108

(11 replies, posted in Releases)

this is really great stuff, I'm always keen to hear more dark/unconventional chip stuff big_smile

109

(5 replies, posted in Releases)

fuck yeah, I'm always keen to hear new stuff from you, love your aesthetic

ah yes, I forgot about that.

Can you not just use nanoloop as master and then start lsdj by ear?

_jm wrote:

what i want is to have nanoloop reset to the start of it's pattern when i stop lsdj.

That's not possible (currently). Nanoloop pretty much only takes sync pulse, not song position, and from what I've tried, it doesn't seem possible to reset nl mono's pattern position or even advance the pattern manually, as can be done with nl2.

It's probably better, if LSDJ allows, to have mono as master.. but if you're using song mode in mono as well, it'll still be difficult to get them both to start in sync.

112

(18 replies, posted in General Discussion)

Minimal tech advice: Embrace it. Don't be afraid of making slowly evolving loop based music. Slightly iterate on each repetition. Remove/add/mutate an element one note at a time.

Prog advice: Smash cut to a completely different key, time signature, tempo, or all of the above. Even to something that sounds like it should be a totally different song. Then, figure out how you would go about getting back to the original loop, or a variation thereof. I do this all the time in my prog stuff and it helps me every time.

Other: Eno's Oblique Strategies are good for times like this:
http://stoney.sb.org/eno/oblique.html
Often it gives seemingly unrelated advice but I've always been able to take something from it.

breakphase wrote:

don't sit there listening to it forever.

This is also good advice!