113

(32 replies, posted in General Discussion)

Happy birthday Peter - your thoughtful, open-minded and considered curation of TCTD and other aspects of this community are both needed and appreciated.

114

(85 replies, posted in General Discussion)

Dot.AY wrote:

Moments ...
- Everything that came out on Metrodub in 2010 (???, Matt Nida and Cheapshot specifically)

Thanks so much mate, really appreciate that!

2010 really felt like the year I got my arse into gear music-wise, I did releases on Metrodub and Hexawe, played my first gig, met loads of awesome people (massive hat-tip to Natty, Gwem and Sabrepulse) and even knocked out a Christmas song...

Highlights of other peoples' stuff I reckon would be pretty much everything else on Metrodub which remains the most interest chip outlet I reckon and one I'm proud to be a part of... Natty and Touchboy's split album is pretty incredible too.

I think Sunvox is powerful, but note entry on the iPhone is a total ballache.

The desktop version is absolutely lovely, with some interesting synth and effect possibilities, although I can't imagine I'd use it seriously over Renoise or Piggy.

116

(15 replies, posted in Audio Production)

Not sure if it does everything you want, but for quick'n'dirty sampling / sample editing for use in Piggy tracker I really like using Wiretape Studio which has a really nice editing interface. http://www.ambrosiasw.com/utilities/wiretap/

Fission is worth a look too. http://rogueamoeba.com/fission/

117

(55 replies, posted in LittleGPTracker)

Subway Sonicbeat wrote:

Also my stuff is pretty simple and I also make pop music. There's no shame on that!

Which reminds me, have you ever released this anywhere?:
http://www.vimeo.com/8972044

Really liked it!

118

(55 replies, posted in LittleGPTracker)

To take what Akira said a step further, one of the brilliant things about using any sample based tracker is the high-resolution control you have over the sounds you put in... If you've got a complex sample (e.g. a pad sound/chord) you can make some insane multilayered soundscapes in Piggy just by using the filter, volume and PLOF commands. Recently I've been getting some great results by jamming out some chord patterns freehand in Reaktor (no sequencing), then importing the recording into Piggy.

Also, quite a few of the sounds on the two tracks I did on Metrodub were made from samples of heavily reverbed acoustic instruments. I dumped them in Piggy, cut off the attack in the instruments settings and used the reverb tail as chords (the offbeat 'skank' pattern in Going Up is the reverb tail from a harp chord sample).

M-.-n's Srugrest (on Hexawe) is a mind-bendingly clever demonstration of what can be achieved this way... I'll never be able to make something that good. So while the synthesis possibilities with single-cycle samples are impressive, you can really achieve some next-level stuff if you throw some chunkier samples in there!

Best of luck with all of this guys. I will be purchasing the cTrix album later this evening.

120

(87 replies, posted in Other Hardware)

http://micronaut.bandcamp.com/track/study-one
End of argument, really.

121

(55 replies, posted in LittleGPTracker)

Salkin's stuff is amazing too. Little Steppy Feet (of which I think the SAV is in the 10K competition pack on the LGPT site) taught me a lot about the kind of synthesis that Piggy is capable of - when I first heard it, I assumed it was made from straight acid samples whereas it's actually all single-cycle osc samples, amazingly.

Smohm is a master of using offset melodic loops and filters. Starpause and Bleo do some really interesting bass textures using table automation on single-cycle samples. The I Cactus tune on Hexawe is a general all-round tour-de-force.

As the Prof said, almost everything on Hexawe is amazing, but these are the artists who taught me most about what Piggy can achieve...

cheapshot wrote:
mk wrote:

hey hey.. 2 new tracks up by .. ME!! HA!!

You are unbelieveable dude. ♡metrodub.

About time we had some t-shirts made mate. you know I'd buy a green polka dot metrodub t-shirt any day!!!


I totally support this idea.

This is really really good. Buy it, you're helping out two awesome dudes and getting some awesome music - Natty's Meriweather is a blinder, and Touchboy's Pulsewave set will leave you quaking in its wake.

124

(40 replies, posted in Nintendo Handhelds)

Was going to mention Touchboy, but Bit Shifter beat me to it... Absolutely the A1 example of how good synced stuff can be!

My earlier pre-LGPT stuff was all Nanoloop synced with various drum machines but I'm all Pig these days...
http://soundcloud.com/mattnida/sets/2007-tracks

125

(798 replies, posted in LittleGPTracker)

Gents, that's perfect - hmm, tempted by the Dingoo now much as I LOVE my PSP...

Really haven't got much need for MIDI  - I quite like being forced to be resourceful with my 8 channels...

126

(798 replies, posted in LittleGPTracker)

cheapshot wrote:

jumping on matt's hog and riding wild with this thread....

I'd like to get a start with piggy tracker, too. What's the cheapest + fastest way I could go about it

The beauty of Piggy Tracker is that it runs on anything - including PCs and Macs (or Linux, if you're that way inclined). My workflow is that I download / make all my samples on my Macbook **, work out some basic loops on Piggy Mac and then move it to my PSP for arranging/jamming/polishing.

So my advice would be, start with it on a PC and if you like the results get a PSP or Dingoo...



** this is where Renoise comes into its own - creating / editing / looping samples then exporting at 8bit resolution FTW!

127

(798 replies, posted in LittleGPTracker)

At the risk of revisiting a well-discussed subject, I'm thinking of getting another handheld for some DUAL PIG ON PIG ACTION.

I can probably get a second-hand PSP for the same price as a new Dingoo. I'm currently using LGPT on PSP. Which should I go for? What are the pros and cons of each?

I jailbroke my PSP about five years ago after a few drinks, and I don't really remember the process, other than that it was really fiddly and took me a whole evening...

128

(4 replies, posted in LittleGPTracker)

I never render on the PSP itself - I'm not sure if the processor / write speed on the memory stick is good enough to really handle it. If I'm rendering, I always do it on the Mac...