I stumbled upon this: http://hackedgadgets.com/2010/02/16/mcd
ken-apart/
Someone picked apart an speaking Avatar toy. And I thought, these are the same kind of batteries as in bleepblopo carts, are they not? I can't vouch for the quality of the batteries, but at least they ought to be cheaper than buying batteries by the piece. If you happen to get a chance, buy one of these toys and look for batteries. They could come in handy later. (But when storing them, make sure the leads aren't shorted. )
1,969 Aug 31, 2010 8:58 am
Topic: McDonalds toys as a source for cart batteries? (19 replies, posted in Nintendo Handhelds)
1,970 Aug 28, 2010 9:51 pm
Re: RGB boy (62 replies, posted in Nintendo Handhelds)
this seems like it would be really distracting to try to use while writing or performing
Writing, yes. Performing, hmmm... All the flashing lights might distract the audience from the music, amirite?
1,971 Aug 28, 2010 3:28 pm
Re: i don't know what's wrong with my ems cart. (5 replies, posted in Nintendo Handhelds)
Oh BTW... It might be that just the currently open song is corrupted, which is what Apricorn is talking about. Try going into the file manager and load a new song and see if that solves it. Or press select+A at the load/save menu item to fully clear RAM.
1,972 Aug 28, 2010 8:22 am
Re: i don't know what's wrong with my ems cart. (5 replies, posted in Nintendo Handhelds)
Seems like it can't read the RAM. I'd guess that there's a loose connection somewhere. A hardware error in other words. It's not a battery problem. If it was, the cart would hold the info as long as you had the Gameboy turned on.
Try looking for dirt in the cart slot as a first thing. Next, try writing a sav to the cartridge from the PC and immediately read it back to the PC, and see if it's empty.
1,973 Aug 27, 2010 9:27 pm
Re: Commodore USA announces the PC64. PC in a replica Commodore case (17 replies, posted in Commodore Computers)
I'm pretty sure they've redesigned the keyboard and fucked up the case color by basing it on how the case looks today, (Non-retrobrite'd) rather than what it should look like. But we shall see about that.
1,974 Aug 27, 2010 5:57 pm
Re: just replaced 32m smart card battery and .. . . (7 replies, posted in Nintendo Handhelds)
Might be a small capacitor beside the battery that kept up the charge while you replaced the battery. Beware that there might be small corruption, however. (One or two bytes here and there.) Actually, if you have a copy before the replacement, and if you'd like, please dump the sav now and send me both and let me compare them.
1,975 Aug 27, 2010 8:59 am
Re: Chiptunes on Electric Playground (3 replies, posted in General Discussion)
The interview was kind of generic, but if it attracts people to the tutorials, hey...
The BG music is probably standard music from the sound library.
Also, that Shank game looks pretty awesome.
1,976 Aug 24, 2010 7:29 am
Re: Transferrer software: "File access denied." (8 replies, posted in Nintendo Handhelds)
Same as above, make sure no files in that folder are read.only. However, you can do this more easily throught the file explorer, by selecting all, right clicking and viewing properties. (As opposed to with the system files n c:\ which are hidden.)
I think you need a space between the parameters:
attrib -h -s -r *.*
attrib +h +s io.sys
attrib +h +s msdos.sys
1,977 Aug 23, 2010 8:24 pm
Re: Do link cables use battery power? (6 replies, posted in Nintendo Handhelds)
is there any difference between the standard link cable and the dmg07 link cables, in this instance?
When the Gameboy is turned off, no current will through out of the battery, and that's the same no matter what. But a DMG-07 has an active circuit that will use a (very) small amount of power from the master Gameboy when it's turned on, even if nothing else is connected to the DMG-07.
1,979 Aug 23, 2010 6:08 am
Re: Transferrer software: "File access denied." (8 replies, posted in Nintendo Handhelds)
I think this happens because the software tries to list all files in c:\ and want write access. Openiong ze DOS prompt and doing something like
cd \
attrib -h-s-r *.*
This will make io.sys, msdos.sys etc visible and writable, but that's generally no problem as long as you don't delete or modify them. You can also restore their hidden-ness by doing something like:
attrib +h+s io.sys
attrib +h+s msdos.sys
and the same for other files if you need.
1,980 Aug 21, 2010 7:41 pm
Re: LSDJSNG Swap (25 replies, posted in Nintendo Handhelds)
Another one uploaded: http://lsdsng.com/song/just-squirt-fm-test-bonus
1,981 Aug 21, 2010 6:49 pm
Re: LSDJSNG Swap (25 replies, posted in Nintendo Handhelds)
Just uploaded my first lsdsng to that site. Will upload more, as soon as I can upload kits. Don't know yet if you have to do something/wait for some time before you can upload kits, or if it's a bug. I have mailed Chromix about it.
1,982 Aug 18, 2010 6:41 pm
Re: vote for pr1mate? (13 replies, posted in Past Events)
Therefore, since this thread is out of the law, we can do whatever in it, right?
*froths hands*
Yes! And what I want to do is close it!
1,983 Aug 16, 2010 10:12 pm
Re: PC->NES Transfer Tool + FaMI - Family MIDI - [Wiki Updated] (105 replies, posted in Nintendo Consoles)
The Atmega168 has hardware support for SPI, which might or might not be abusable for faster Arduino->Controller port speeds.
1,984 Aug 16, 2010 11:10 am
Re: LSDJ snare help! (4 replies, posted in Nintendo Handhelds)
Simple answer: two channels. Plase a hit on the noise pulse channels at the same time. The pulse hit should probably have something like velocity, 91-92. Maybe decrease the length parameter. Pulsewidth: 50%. Either use a suitable sweep or place maybe a PF3-PFA command. Note: Maybe G-5 - G-6. The noise hit, I leave to you to figure out.
Edit: Shape -> sweep