Well roboctopus, it's going to be an honor to witness your first performance.
"All Outta Bubblegum" is tied with Kkrusty's "Sorry" as my personal favorite chiptunes.
Next weekend is going to be fucking fantastic!

On a side note,
Solarbear, any word on discount hotel pricing? Where is everybody staying?
I was thinking the Red Roof Inn for $55 a night. (+1 for 18 minimum check in age)

roboctopus wrote:
Mrwimmer wrote:

I'm super excited about finally getting to meet some other chippers in real life!

Me too.

And I'm super excited to see some live chip performed.  Never had the chance to go to a show before.

Dido, can't wait to see who will make the trip.

...roboctopus you have yet performed live/ never been to any chip events?

163

(91 replies, posted in Trading Post)

E! I want that yellow but...
NEED TO SAVE MONEY FOR BRKFEST, DAMN IT!

kineticturtle wrote:

DMG-07s are rare?

Well I for one have never even seen/heard of anything about the 07's until I came to this website haha.

I found my old thread I started a while back talking about DMG 04, pin swapping, and LSDJ versions.
This should help you out a bit : http://chipmusic.org/forums/topic/6698/ … lp-please/

Thanks for clearing the confusion up, I can return this and get a pack of cigarettes!

As for the PS/2 clock timing varying and not working on different computers question. I think it probably has to sync cpu clock cycles when you boot a computer, as I know for certain if you were to plug in a PS/2 keyboard in while a computer is fully on it won't work until the system is rebooted.

key mapping
SPACE play using custom table
F1/F2 octave down/up
F3/F4 instrument down/up
F5/F6 select custom table to assign to SPACE
F8 change pulse instrument playback channels (PU1, PU2, PU1+2)
F9-F12 toggle channel mute (switches on key press)
CTRL + (F9-F12) tap channel mute (switches on key press and release)
Diagram and such from: http://the.fontvir.us/b10g/?id=126

As for figuring out acceptable range of keyboard timings, I don't think they'll every be figured out. I mean even when the man behind the all the source code of LSDJ says their is no guarantees with this hack, pretty much means that he can be of little too no assistance in this matter.
I highly doubt any keyboard that is 'different' would sync too LSDJ. It either works or it doesn't do much of anything at all, again as far as I know of.
If you keyboard does work though the keys should have the functions mentioned in the diagram.

Thanks, Justin does some amazing work! I would recommend his service any day.

Lastly here are some keyboards that Thetris has in his tutorial:
COLOR CHART 1:
HP Model# KB-0316
Fujitsu Siemens Model# KDW-205

COLOR CHART 2:
DELL Model# SK-8110
DELL Model# SK-8100

I think I ran into this before once or twice, I just used a small Flathead to release the clippys.
From what I've read there has been much debate on the DMG 04 cables for attachment in keyboard modifying.
All I am saying is that it'd save you a lot of time and frustration to acquire a mystical DMG 07 (I have yet to try this ever though, just two DMG 04 wires at least one with the pin swap method)

Telerophon wrote:

The keyboard is fine – the adapter I just finished is the likely culprit.

Is there any kind of obvious indicator that LSDj recognizes the keyboard it's synced to?

I also felt that my early keyboard woes were to blame on the adaption of PS/2 to DMG link port.
Don't worry though I feel your pain man. Still trying to get a any keyboard (Mostly the #70009 as its been verified functional by Vex) to sync with PS/2 socket.

LSDJ indicates that a keyboard is synced when your navigate to the project screen with the sync option selected previously. There will hopefully be a little I## in the near bottom left hand corner of the screen, this indicates you have a functional keyboard. The I## could be many of things such as I01, I02, I03, I14, or whatever as long as it isn't I00 (at least on LSDJ version 4.7.5_Stable) because then it just means that LSDJ hasn't detected any external hardware.

I have E-mailed Johan about the keyboard issues and such and this is what He had to say:
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Hi,
well, it has been broken to and from. There are no real guarantees that it will work since the code is a hack that seems to work mostly... but I would not be surprised if some keyboards have timings that dont work. You could try for example 4.1.0 or 4.6.4...  or maybe really old versions as well..

Johan
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

I E-mailed Justin too about how I would go about testing the keyboard:
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
First you you want to set the sync mode to "keyboard".
Then you need to make two identical chains in PU2 and PU2.
Enter one phrase and fill up only the instrument line with all blank instruments.
So it should just have 00 all the way down the phrase.
Press start to get the sequencer going.
You will want to turn your groove down to 1/1 so that your key presses are instant and if it's still not sensitive enough then turn your tempo up to 255.
You will need to turn these down if you want to have any commands otherwise they will all just sound distorted.
You will be able to see just by pressing the function keys what they all do.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

I hope this information is passed on being as I can't find too much details about these damn keyboards.

Vex wrote:

I know 100% that it works with the most recent lsdj. Some of the slightly older version do not work. I want to say I had issues with v. 4.2 something..

I really don't know what I am doing wrong then, I just upgraded to 4.6.7. Here is my procedure of action:

Plug in keyboard
Loaded empty project
I have it set to sync to keyboard.
Have a 00 in PU1 and PU2
Inside Chain 00 there is Phrase 00
Inside Phrase 00 there are no notes just every instrument line is filled with 00 (default pulse instrument)
Start the sequencer and hit some keys with no results.

There isn't any I## in the project screen. The keyboard lock lights flash when plugged in. sad

So I tracked down a Inland model #70009 at my local Fry's electronic store.
I was a bit tired of messing with keyboards and soldering, so I had Justin install a PS/2 port installed. (And he did a fantastic job too)
I have yet to find any way to get a keyboard to work.

Any tips or instructions on getting this model of keyboard to work?
Also which version of LSDJ have you used while testing these?

What keyboard brand and model is the one in the photo?
/ What would be the cost of a keyboard painted with original PS/2 cable left intact?

Telerophon wrote:

I think I'll probably end up using kitsch's custom case for any DMG I'll eventually wire up this way — That extra square corner looks like just enough flat space to mount this socket.

I ended up just letting justin take care of the PS/2 installation, He threw it into Kitsch's case too!

PULSELOOPER wrote:

I have to access the 2nd page by turning the Game Boy on and off very quickly (so the green light on the cart turns on).

Don't know if you knew this but you can actually just turn on the gameboy then while its booting just slowly slide the power switch till you see the green LED on the cart then slide it fully into the on position.

I dig it

175

(7 replies, posted in Nintendo Handhelds)

I own 2 EMS 64 carts along with a precision clock modified DMG.
I remember (on 4.6.4) that I use to get errors and all sorts of buggy things when I chose to alter the clock speed.
I tried to recreate the problem (on 4.6.5) just now and everything seems to be running swimmingly.

My best route of attack for your situation would be as follows:
Backup .Sav data is on the cart, upgrade software if you haven't done so (reflash isn't a bad idea either). After that then proceed to reformat the LSDJ by going to the project menu with the cursor over 'load/save song' and pressing Select+A buttons simultaneously. When asked "Really?" click yes, when done the cart will be empty of saved songs.

176

(17 replies, posted in Releases)

Sweet sauce!