I feel like I've searched adequately for the answer to this and come up semi-empty-handed: do Krikzz carts support game music files? One of my favorite features of the Powerpak is that is supports .nsf, and I'd really only be interested in a Krikzz cart if it supported associated game music files.
1 Jul 28, 2014 2:58 am
Topic: Krikzz carts = game music file compatible? (0 replies, posted in General Discussion)
2 May 7, 2014 5:11 am
Topic: NEC computers - I just wanna listen (PC-98/88; hardware) (1 replies, posted in Other Vintage Computers & Consoles)
Is anyone aware of a way to listen to PC-98/88 music on actual NEC PC-98/88 computers? I considered pulling the trigger on one of these computers a while back but was startled when I discovered how expensive and obscure they seem to be (considering that they produce, in my opinion, the best vgm of any hardware…ever.) Getting hoot to work on Mac OSX seems like a tremendous pipe dream…using hardware almost seems more feasible! Any experience/opinions here? Maybe I'm a huge idiot.
3 Mar 25, 2014 6:35 am
Topic: New VGM Blog: AKIHABARA SOUND MACHINE launching today at 10:30am! (1 replies, posted in General Discussion)
I know there are dozens of "VGM blogs" out there, but I've had a pretty hard time finding a notable quantity that aren't almost totally Nobuo/otherwise-more-modern-RPG & console-centric. I have a strong passion for VGM made for a variety of consoles between the mid 80s and early 90s and I've decided to launch Akihabara Sound Machine in an effort to curate and catalog a single song per day, indefinitely, [primarily] from that era. Bucky's incredible Explod tumblr blog is my biggest source of inspiration, but I'm hoping that keeping things to one song per day (rather than whole soundtracks) + not relying on self-made, hardware-sourced audio recordings (as badass and appreciated as that was) will keep me from getting burned out. Please check it out!
4 Sep 6, 2012 10:58 am
Re: Renoise thread (34 replies, posted in Software & Plug-ins)
I used Renoise to make Sky Burial and also for a lot of work I did (as in everything here except for the Rollin' Reels stuff, and including the Gunstringer soundtrack stuff) for Audio Aggregate.
John Tiberio, who wrote the above-linked review, later interviewed me about the album and I had this to say in his question regarding Renoise specifically:
"When I first started looking into creating chiptunes it was overwhelming because I’m extremely”right-brained” and inspiration driven. I am both impressed and stressed by mathematics and chemistry. Complex computer languages and interfaces cause my brain to cease functioning in a seemingly pathological way. On top of it all, I own a Mac, so it turns out that my tracker options are fairly limited. I discovered Renoise and Milky Tracker, and I decided to hunker down with Renoise because it had a fairly broad user base and a lot of straightforward tutorials, many geared toward much more complex production techniques than I was interested in employing at the time. Once I got over the visual attack of the tracker interface as a whole, I found the format of trackers to be much more intuitive than any piano roll sequencer. Despite being a bombastic cluster of numbers and letters, Renoise allowed (and continues to allow) me to compose my songs like essays rather than complex equations.Renoise’s ability to read .IT, .XM, and even .S3M files allowed me to study the ancient masters, particularly 4mat, maktone, virt, spamtron, and Norrin_Radd. I found it very important and inspiring to maintain a strict respect for their form, particularly regarding a total lack of effect automation. I quickly found a lot of liberty and creative inspiration available in eschewing Renoise’s native channel “effects” and sticking straight to classic volume column values. I think something like the two-channel intro to “Flight of the Peacock Lords” wouldn’t have come to fruition if I had relied on static delay “effect” values.The “fine tuning” I referred to regards a simple need I faced to literally fine-tune the base notes of the different square wave samples I cobbled together into my instrument bank."
So, tl;dr aside, Renoise was a very easy transition into trackers for someone who had never used any sort of music sequencer before and who nearly broke out into a panic attack during a 2002 attempt to do something with Impulse Tracker.
5 Jun 1, 2011 5:39 am
Re: PC->NES Transfer Tool + FaMI - Family MIDI - [Wiki Updated] (105 replies, posted in Nintendo Consoles)
Can't wait, dude! My PowerPak has pretty much been dicking me over lately, not only in private while gaming but also during live shows. Godspeed!
6 May 22, 2011 11:47 pm
Re: What is it exactly that makes an NES freeze? (17 replies, posted in Nintendo Consoles)
NES freezing was a huge problem for Bit Brigade, a VGM project I play guitar in, over the weekend. We score NES games in real-time as our uber-gamer buddy beats them via a projected top-loading NES. He has, and usually uses with no freezing problems in six years, carts for our three main games that he regularly cleans. Recently, however, (the awesome) Ryan8Bit made us some custom sfx-only roms for PowerPak use that allow us to play the music for the games while the sound effects roll through the PA. About halfway through Ninja Gaiden, the PowerPak froze.
I have been having other problems with the PowerPak recently as well, but the exhaustive details there are probably for another thread. Even the top-loader obviously isn't foolproof, but Noah has never had any problems with it before and he actually just loaded up his genuine NG cart, sped through the game up to the point where the PP froze, and the game was completed with no problems.
7 May 15, 2011 8:58 pm
Re: Lightwall: Concept for VJ oriented NES rom (353 replies, posted in Nintendo Consoles)
8 Jan 18, 2011 7:36 am
Re: 1/15 [DC] MAGFEST: Cheap Dinosaurs•George&Jonathan•Noisewaves•Wizwars (67 replies, posted in Past Events)
Absolutely insanely awesome. Attendance lacked slightly but energy never did. If they're going to keep doing chiptunes in the main concert hall, however, I'd like to recommend some kind of smaller on-stage P.A. be brought in for the sets. With bands, you have huge amplifiers and drums pouring sound directly from the stage, but for something like this there was kind of an airy void of sound if you were near the front of the stage dancing it off in between the significantly-spaced speaker towers (like I was with my fellow Shizzies).
Cheap Dinosaurs are just a fucking great band, period, chiptune or otherwise.
9 Nov 16, 2010 4:45 pm
Re: Pulsar Samples (6 replies, posted in Nintendo Consoles)
Should we send them in DMC form, or some other format in particular?
10 Sep 6, 2010 6:30 pm
Re: UBI016 - Darkman007 - Atomic Insanity (2 replies, posted in Releases)
Wow, c-jeff, thank you for releasing this Darkman007 record! I had never heard of this guy before, and it's stellar stuff! Everyone, get to Ubiktune and download everything there!
And for those who are interested in such things, I'd like to point out that the Sky Burial re-release includes lossless WAVs as well as the original Renoise tracker files for the project.
Have fun!
11 Aug 17, 2010 6:12 am
Re: PC->NES Transfer Tool + FaMI - Family MIDI - [Wiki Updated] (105 replies, posted in Nintendo Consoles)
*goes into old cooter man "I told you so" mode*
It's so incredible (and great) to see some of the people who have been shown the light of the NES in 2010. I distinctly remember some notable individuals kind of publicly shitting on our beloved old 2A03 just a couple of years ago, person(s) who have been all up in these uber-exciting threads of late. I guess it takes the magic and genius of a Neil Baldwin, blargg, No Carrier, or/and Batsley Adams to expose something mystical and exquisite (the Family Computer) for what it really is.
12 Aug 16, 2010 4:41 am
Re: "Pulsar" demo (224 replies, posted in Nintendo Consoles)
About two years ago, I made this thread on the nesdev forum:
http://nesdev.parodius.com/bbs/viewtopi 2ee886b383
And it's just so mindblowing (and vindicating) to me to see the developments that have occurred since I posted my initial query.
13 Aug 15, 2010 5:02 pm
Re: Guilty Pleasures (23 replies, posted in General Discussion)
For me this is all about stuff that is politically problematic (i.e. uber right wing/"nationalist" metal bands, or murderers like Varg Vikernes) rather than musically silly.
14 Jun 8, 2010 3:12 pm
Re: BIG 2A03 ROM Compilation (ARTISTS FOUND!ヽ(・∀・)ノ) (114 replies, posted in Nintendo Consoles)
I'd like to be involved with this, but I haven't had any luck getting Famitracker to play nice using Crossover with Mac OSX, though soon hopefully I'll get to take a shot with WineBottler.
15 Jun 8, 2010 2:43 pm
Re: DIF032 - Nestrogen - Untold Whispers From Beyond the Solipsisitc Mind (10 replies, posted in Releases)
Nestrogen, take heart! You really made at least one man's day with this release, and I've only listened to like a third of it so far. You should be proud of yourself! This is not cookie cutter chiptune!
16 May 28, 2010 3:21 am
Re: Prizmatic Spray - Sky Burial (3 replies, posted in Releases)
Thanks, HPizzle! That's one of the best compliments I could hope for.