what were you thinking like a website for people to post shows on or are you gonna organize them
161 Jun 2, 2012 8:39 pm
Re: vaguely New England chip scene organization? (20 replies, posted in General Discussion)
162 Jun 2, 2012 8:39 pm
Re: vaguely New England chip scene organization? (20 replies, posted in General Discussion)
yeah this sounds cool
163 May 31, 2012 1:36 pm
Re: C64 Hardware Essentials (12 replies, posted in Commodore Computers)
Well, I have a tendency to update my threads if nobody responds and I find the answers I need just in case somebody else stumbles upon this thread with the same question
admirable
164 May 29, 2012 7:05 pm
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (1,383 replies, posted in Sega)
getting psyched!
165 May 25, 2012 5:52 pm
Re: Who isn't going to blip? (89 replies, posted in General Discussion)
smoke weed, push pixels, stay inside, lament not getting my shit together for blip (and not having any other real life 8 bit friends to go with)
166 May 23, 2012 5:46 pm
Re: How do I do oscillation in scrollnes? (6 replies, posted in Nintendo Consoles)
figure it out or no?
167 May 23, 2012 5:41 pm
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (1,383 replies, posted in Sega)
yo i would love some photos or something to hold me over
169 May 18, 2012 2:52 pm
Re: How do I do oscillation in scrollnes? (6 replies, posted in Nintendo Consoles)
do you know ASM or are you looking for something built into the program. I havn't used scrollnes so i dunno it specifically but moving something against a sine table in asm isn't too hard
170 May 18, 2012 1:55 pm
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
Has anyone else noticed an influx of full-retard on this board since the closing of 8bc?
sometimes the threads are so intelligent and insightful and then sometimes its just a big WOW
171 May 17, 2012 2:29 pm
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (1,383 replies, posted in Sega)
bummer but your professionalism is much appreciated little-scale
172 May 15, 2012 11:38 pm
Re: The DMG's 5th Sound Channel? (97 replies, posted in Nintendo Handhelds)
if we get a good conversation going concerning the capabilities / best use of the chip i will do some UI design in photoshop using the LSDJ / GB screen layout and we can figure out pre hardware / software if this idea rolled into LSDJ would make sense. from what I read on wikipedia really quick, 1 programmable instrument, the rest are hard coded, so i figured, another instrument type with its own variables, that would fall in line with the rest of the instruments (as far as being represented by a hex number) and nothing else in LSDJ has to change... thoughts?
173 May 15, 2012 8:34 pm
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
Lets all agree that shadow-bit doesn't get a cart.
174 May 15, 2012 8:34 pm
Re: DMG Stencil (17 replies, posted in Graphics, Artwork & Design)
... I've already used it under a bridge near my house.
someones gettin up, gameboi crew would be GBC lolololol i love stencil + street art
175 May 15, 2012 8:30 pm
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (1,383 replies, posted in Sega)
didnt want to be the first to ask, holding my breath for little-scales index page to be updated with "shipped"
176 May 15, 2012 4:38 pm
Re: How many people do this while using LSDJ (66 replies, posted in Nintendo Handhelds)
00 but after reading 7F with FE phrases makes more sense